As a skilled prop fabricator, 3D artist, and versatile maker, I specialize in bringing imaginative concepts to life through meticulous craftsmanship and technical expertise. Whether crafting intricate props for film, theater, or experiential marketing, my work combines creativity, problem-solving, and precision to achieve stunning, functional results. Proficient in a range of materials and techniques, I seamlessly blend traditional handcrafting methods with modern tools like 3D printing, CNC machining, and laser cutting. My experience spans creating one-of-a-kind items, from detailed miniatures to large-scale installations, ensuring that every project reflects the highest standards of artistry and durability.
In addition to fabrication, I leverage advanced 3D modeling skills to design and visualize pieces with exceptional accuracy, utilizing industry-standard software like Blender, ZBrush, and Autodesk Maya. My expertise extends to texturing, rendering, and preparing assets for physical production or digital applications, ensuring seamless integration across mediums. With a passion for innovation and collaboration, I thrive in dynamic environments where I can adapt to creative challenges, contribute to a shared vision, and deliver compelling, tangible results that elevate storytelling and design.
Here is the finished instrument after many hours of assembly, painting, and set-up. I took some liberties with mine to make it more playable than a real 1961 and added the convenience of a 22nd fret.
The finished product in action!
Designed the hardware and Electronics.
Another one from the Lab!
In this video, we take a closer look at the incredible craftsmanship, design innovation, and attention to detail that have made this project a multi-year labor of love. Alessandro’s commitment to perfection has been evident every step of the way, and this package is nothing short of a game-changer for Knight Rider enthusiasts.
This video was created to show how I achieved the look of an old-style cathode ray tube television's gray screen appearance when using a modern black "at-rest" LCD monitor.
Starting with detailed research, I began the nose sculpt by creating cross and top section profiles.
Me Working on my Captain Kirk Command Chair
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